IndoorMapRenderable (Class)

Namespace: Wrld.Resources.IndoorMaps

Represents a renderable chunk of an Indoor Map, usually the walls and floor of one level of the building.


Color GetColor ()

Gets the color of this renderable as a Unity Color.

float GetSaturation ()

Gets the color saturation of this renderable.

int GetFloorIndex ()

Gets the floor index associated with this renderable.

void OnRenderStateUpdated ()

Called just before this renderable is rendered.


IIndoorMapMaterial Material

The IIndoorMapMaterial that this should be rendered with.

IIndoorMapMaterial Material { get; set; }