BuildingContour (Class)
Namespace: Wrld.Resources.Buildings
Represents a building or part of building as a polygon with minimum and maximum altitudes. This can be used to construct an extruded polygon (prism) to visually represent the building. Complex buildings may be made up of multiple BuildingContours.
Fields
Name | Type | Description |
---|---|---|
BottomAltitude | double | The minimum altitude above sea level. |
TopAltitude | double | The maximum altitude above sea level. |
Points | ReadOnlyCollection<LatLong> | The vertices of the building outline polygon, ordered clockwise from above. |
v0.8.17
- Inspector
- Api
- CameraApi
- BuildingsApi
- BuildingHighlight
- BuildingHighlightOptions
- BuildingInformation
- BuildingDimensions
- BuildingContour
- IndoorMapsApi
- IndoorMap
- IIndoorMapMaterialFactory
- IIndoorMapTextureFetcher
- IIndoorMapMaterial
- IndoorMaterialDescriptor
- IndoorMapRenderable
- IndoorMapHighlightRenderable
- InstancedIndoorMapRenderable
- IndoorMapEntitiesClicked
- IndoorMapEntityInformationApi
- IndoorMapEntity
- IndoorMapEntityInformation
- IndoorMapEntityLoadState
- PositionerApi
- Positioner
- PositionerOptions
- ElevationMode
- GeographicApi
- GeographicTransform
- SpacesApi
- TransportApi
- TransportApiExtensions
- TransportCellKey
- TransportDirectedEdge
- TransportDirectedEdgeId
- TransportGraph
- TransportNetworkType
- TransportNode
- TransportNodeId
- TransportPathfindOptions
- TransportPathfindOptionsBuilder
- TransportPathfindResult
- TransportPositioner
- TransportPositionerOptions
- TransportPositionerOptionsBuilder
- TransportPositionerPointOnGraph
- TransportWay
- TransportWayDirection
- TransportWayId
- PathApi
- PointOnPath
Wrld Map
Api
Camera
Buildings
Indoor Maps
Indoor Map Entities
Positioning
Transport
Paths
Wrld Map
Inspector