ConfigParams.CollisionConfig (Struct)
Namespace: Wrld
The Collision structure that holds whether to create collision meshes for different types of map geometry.
Properties
bool TerrainCollision
Will cause collision geometry to be generated for terrain meshes if true.
bool TerrainCollision { get; set; }
bool RoadCollision
Will cause collision geometry to be generated for road meshes if true.
bool RoadCollision { get; set; }
bool BuildingCollision
Will cause collision geometry to be generated for building meshes if true.
bool BuildingCollision { get; set; }
v0.8.17
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