wrld.js

TileLayer

Used to load and display tile layers on the map, implements ILayer interface.

Usage example

L.tileLayer('http://{s}.tile.osm.org/{z}/{x}/{y}.png?{foo}', {foo: 'bar'}).addTo(map);

Creation

Factory Description
L.tileLayer( <String> urlTemplate, <TileLayer options> options? ) Instantiates a tile layer object given a URL template and optionally an options object.

URL template

A string of the following form:

'http://{s}.somedomain.com/blabla/{z}/{x}/{y}.png'

{s} means one of the available subdomains (used sequentially to help with browser parallel requests per domain limitation; subdomain values are specified in options; a, b or c by default, can be omitted), {z} — zoom level, {x} and {y} — tile coordinates.

You can use custom keys in the template, which will be evaluated from TileLayer options, like this:

L.tileLayer('http://{s}.somedomain.com/{foo}/{z}/{x}/{y}.png', {foo: 'bar'});

Options

Option Type Default Description
minZoom Number 0 Minimum zoom number.
maxZoom Number 18 Maximum zoom number.
maxNativeZoom Number null Maximum zoom number the tiles source has available. If it is specified, the tiles on all zoom levels higher than maxNativeZoom will be loaded from maxNativeZoom level and auto-scaled.
tileSize Number 256 Tile size (width and height in pixels, assuming tiles are square).
subdomains String or String[] 'abc' Subdomains of the tile service. Can be passed in the form of one string (where each letter is a subdomain name) or an array of strings.
errorTileUrl String '' URL to the tile image to show in place of the tile that failed to load.
attribution String '' e.g. "© Mapbox" — the string used by the attribution control, describes the layer data.
tms Boolean false If true, inverses Y axis numbering for tiles (turn this on for TMS services).
continuousWorld Boolean false If set to true, the tile coordinates won't be wrapped by world width (-180 to 180 longitude) or clamped to lie within world height (-90 to 90). Use this if you use Leaflet for maps that don't reflect the real world (e.g. game, indoor or photo maps).
noWrap Boolean false If set to true, the tiles just won't load outside the world width (-180 to 180 longitude) instead of repeating.
zoomOffset Number 0 The zoom number used in tile URLs will be offset with this value.
zoomReverse Boolean false If set to true, the zoom number used in tile URLs will be reversed (maxZoom - zoom instead of zoom).
opacity Number 1.0 The opacity of the tile layer.
zIndex Number null The explicit zIndex of the tile layer. Not set by default.
unloadInvisibleTiles Boolean depends If true, all the tiles that are not visible after panning are removed (for better performance). true by default on mobile WebKit, otherwise false.
updateWhenIdle Boolean depends If false, new tiles are loaded during panning, otherwise only after it (for better performance). true by default on mobile WebKit, otherwise false.
detectRetina Boolean false If true and user is on a retina display, it will request four tiles of half the specified size and a bigger zoom level in place of one to utilize the high resolution.
reuseTiles Boolean false If true, all the tiles that are not visible after panning are placed in a reuse queue from which they will be fetched when new tiles become visible (as opposed to dynamically creating new ones). This will in theory keep memory usage low and eliminate the need for reserving new memory whenever a new tile is needed.
bounds LatLngBounds null When this option is set, the TileLayer only loads tiles that are in the given geographical bounds.

Events

You can subscribe to the following events using these methods.

Event Data Description
loading Event Fired when the tile layer starts loading tiles.
load Event Fired when the tile layer loaded all visible tiles.
tileloadstart TileEvent Fired when a tile is requested and starts loading.
tileload TileEvent Fired when a tile loads.
tileunload TileEvent Fired when a tile is removed (e.g. when you have unloadInvisibleTiles on).
tileerror TileEvent Fired when there is an error loading a tile.

Methods

Method Returns Description
addTo( <Map> map ) this Adds the layer to the map.
bringToFront() this Brings the tile layer to the top of all tile layers.
bringToBack() this Brings the tile layer to the bottom of all tile layers.
setOpacity( <Number> opacity ) this Changes the opacity of the tile layer.
setZIndex( <Number> zIndex ) this Sets the zIndex of the tile layer.
redraw() this Causes the layer to clear all the tiles and request them again.
setUrl( <String> urlTemplate ) this Updates the layer's URL template and redraws it.
getContainer() HTMLElement Returns the HTML element that contains the tiles for this layer.
v0.1.1335